default
{
     state_entry()
     {
         llSetStatus(STATUS_PHANTOM, TRUE);
         llSetTexture("lit_texture", ALL_SIDES);
         llListen(0,"","","blow");
         llListen(0,"","","light");
     }

     touch_start(integer number)
     {
            llSetTexture("lit_texture",ALL_SIDES);
     }

     listen(integer number, string name, key id, string message)
     {
        if(message=="blow")
        {
           
            llSleep(0.7);
            llSetTexture("alpha",ALL_SIDES);
        }
        else if(message == "light")
        
        {
        
            llSetTexture("lit_texture",ALL_SIDES);
        }
     }
} 
 
 